Civilization 2.0: Difference between revisions
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* Let's design our culture and infrastructure for optimizing (not profit) happiness, creativity, health, reason, meaning | * Let's design our culture and infrastructure for optimizing (not profit) happiness, creativity, health, reason, meaning | ||
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== Info == | |||
https://www.game.civilization2.org | *[https://www.game.civilization2.org The Civilization 2.0 Game] | ||
Revision as of 23:41, 26 July 2021
We Can And Must Create A Flourishing And Robust Economy Based On Needs, Benefit And Regard
Our civilization is currently dominated by a small fraction of our global population. This would be okay if this group were trustworthy, acting in the best interest of everyone and of our planet; but clearly such is not the case. As I say in the Civilization 2.0 website, I want to grant everyone influence over what our civilization becomes. That's my mission
- Let's design our culture and infrastructure for optimizing (not profit) happiness, creativity, health, reason, meaning